You're trying to create fancy effects for your Sprite 2D but don't know where to start? You heard about shaders but that's some dark magic to you? Why is it so hard to make a blur effect or have simple color effects at runtime? This asset is made for you!
Demo.
Manual.Forum.
Filters supported:
- blur
- brightness
- color
- contrast
- hue
- invert
- pixelate
- saturation
- tint
- user defined colormatrix
Premade filters:
- black and white
- neon
- plasma
- sepia
- solid color
You can combine several effects at runtime. They are all parametrable!
The shaders have been tested on iOS, Android, Unity Web Player, WebGL and standalone versions! No Unity Pro required.
All shaders are not compiled, and you get access to all the source code.
You can animate filters transition thanks to Tween libraries (DOTween, iTween...) and also via Unity's animation panel!
If you need custom filters for your game, please feel free to contact us!
Also we worked hard on a nice 2D platformer demo (with cool assets), and we're confident new programmers or experienced programmers but just moving on Unity will learn from it.