This pack contains a «Sci-fi Missile pack MSL-01».
Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shoot’em up. Pack can be used for mobile game too.
Model info:
- MESH: 4 Sci-fi missiles:
- Interceptor light missile – fast and agile missile used to intercept and destroy enemy missiles and projectiles. Missile geometry is very simple – there are only 14 tris, so you can launch a lot of them!
- SolarFlare cruise missile – light cruise missile with far range and decent ECM defense. Used to destroy frigate or corvette class spaceships.
- Aristotle smart missile – long-range cruise anti-spaceship missile with excellent AI, which can guide other missiles. New generation drive can perform effective evasive maneuvers. Aristotle carry nuclear warhead and can be used to overcome heavy enemy ECM defense.
- Devastation heavy torpedo – Medium range anti-spaceship torpedo with nuclear warhead. Used to destroy cruiser or battleship class spaceships.
- TEXTURE: 7 pre-made (2k resolution) texture sets. Each set contain specific color scheme and decals. Set 1: USSR, Set 2: Empire, Set 3: Technocracy, Set 4: Monarchy, Set 5: Corporate, Set 6: Pirate, Set 7: Shadow.
- TEXTURE CUSTOMIZATION: Unique color and decal customizing system. With it you can change any colors and add custom decals in short time. Process is simple as never before – just drag and drop grayscale decal image on material, choose color and decal is ready! (Use Set 8 Custom prefabs for this.)
- 21 sample decal images.
- PREFABS: Pack include ready to use prefabs for all texture sets.
PBR Textures:
- PBR textures for Unity 5 Standard shader. (metalness setup)
- All textures created in linear color range. (however, asset can be used in Gamma color range too).
- 2048 texture: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion and emissive maps in (.tga) and (.png) file formats.
- This pack use 1x 2048 texture.
Animation:
- moving parts were detached in single meshes and linked.
- all meshes have reasonable pivot points.
- SolarFlare, Devastation and Aristotle missiles have wings (flaps) open\close animation.
- pack is ready for additional animation – animation in fbx meshes is separated on individual clips with appropriate names. All animated meshes have animation controllers assigned. Animation controllers have imported animation with appropriate names.
Extra notes:
- The model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- All models have 0 rotation.
- Missiles wings are symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring. (One exception is Devastation heavy torpedo hull)
Polycount (tris)
Interceptor light missile - 14 tris
SolarFlare cruise missile - 174 tris
Aristotle smart missile - 368 tris
Devastation heavy torpedo - 340 tris