Save The Babies Kit shows one of the possible ways to build "Bouncing Babies"-like game. "Bouncing Babies" originally was developed by Dave Baskin in 1984. Using this tutorial project you can rapidly learn how to create such kind of games. This project contains all required assets: textures, animations, prefabs etc.
Main features:
* Uses Unity's physics
* Objects pool (for falling babies)
* Contains detailed documentation
* Configurable bouncing chain
* You can add/remove bouncing points in Scene view, adjust bouncing parameters(max height, distance)
* Supports PC/Mobile input (mobile controls included)
* Smooth scene transitions
* Editor extensions
* Clean code
* Perfectly organized project