Float World - Floating Houses & Harbour Props (URP)
PhosphorSoftware55
$4.99
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Build a weathered settlement on the water with 21 furnished floating houses, 203 furniture and accessory variants, and four example scenes for Unity URP.Tested with Unity 6000.6.0f1 and URP 17.6.0 on Windows / DirectX 11. Requires an active URP project. Built-in, HDRP, older Unity versions and mobile performance have not been verified. No third-party Asset Store packages are required.Build your own settlement on the water.Float World brings weathered timber walls, patched roofs, lived-in interiors and harbour props to your Unity project. Arrange 21 floating house prefabs into your own world, or explore the included harbour composition. Suitable for atmospheric exploration, survival and waterfront village environments.Included:• 21 furnished house prefabs, from small raft huts to towers and a stacked colony.• 203 separately placeable furniture and accessory variants, including related variations and repeated types.• Four example scenes: HarbourWorld, CompleteCollection, HouseShowcase and PropShowcase.• URP materials, baked base-color textures, static mesh colliders and secondary UVs.• Decorative static water, demo piers and presentation lighting.Combine and arrange the supplied prefabs to create your own settlement. This is a static environment art pack. Houses are combined meshes; doors and internal components are not individually interactive. No buoyancy, animated water, gameplay controller or door animations are included. Windows are opaque.The two harbour previews and individual house previews are Blender renders of the supplied models. Their water shading differs from the Unity demo. Collection and prop previews are Unity captures.Compatibility: Unity 6000.6.0f1 / Universal Render Pipeline 17.6.0. Tested on Windows / DirectX 11. An active URP project is required. Built-in, HDRP, older Unity versions and mobile performance are not verified.Models: 224 FBX models with 224 matching prefabs (21 houses and 203 prop variants), excluding demo water and piers.Triangles: houses 9,994–71,566 each; props 44–1,100 each. Combined houses: 421,534 triangles. Combined props: 71,616 triangles.Textures: 224 base-color atlases; houses 2048 × 2048, props 512 × 512. Additional demo water normal map: 2048 × 2048. PNG maps with mipmaps and compressed Unity import settings.Materials: URP Lit with baked base-color textures; not a full PBR texture set. Source procedural bump/bevel, variable metallic response, emission and glass transmission are not reproduced on the houses and props.UV mapping: Yes. Secondary UVs generated.Rigging: No. Animations: 0. LODs: None.Scale: 1 Unity unit = 1 meter. Bottom-center pivots. One combined static mesh per house or prop. Static non-convex mesh colliders included; dynamic physics requires suitable convex or primitive colliders.Four demo scenes included. AssetInventory.csv provides per-model dimensions, vertices and triangle counts.AI assistance supported Blender learning, export workflows, quality reviews, technical research, and presentation preparation, including AI-assisted cover artwork.




