Fully developed UNET-based multiplayer demo, built using the brainCloud BaaS.
Note - there are known (significant) Unity defects in 5.2.3, 5.3.0 and 5.3.1 that affect this project. If you experience blocker issues, we recommend reverting to 5.2.1.
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brainCloud is a ready-made, cloud-based backend for game development.
Using brainCloud, developers can access pre-built features to jumpstart building the most popular premium and free-to-play game types (single or multiplayer), without having to reinvent the wheel.
Save costs on development and hosting, and unite and engage your audience across all platforms - mobile, desktop, and console!
brainCloud offers:
- Async Turn-by-Turn MP ("Words with...")
- One-way Offline MP ("Clash/Boom...")
- Matchmaking
- Cloud Data
- Advanced Cloud Code (JavaScript)
- Unlimited Leaderboards
- Multi-platform Achievements
- Push Notifications
- Shared Accounts
- Automated Analytics
- Multiple Virtual Currencies
- IAP Products w Pricing Controls
- Server-side Receipt Validation
- Target Segments
- Automated Promotions
- File Hosting
- Easy to use Design Portal
- Support and Management Tools
- Great Examples
- And much, much more!
brainCloud also works well with other tech - like Unity 5 Networking, Photon and even Steam for real-time multiplayer.
Development accounts are free - live usage starts at just $30 USD/month.
For more information, go to getbraincloud.com.