aStylised low-poly city, racing and harbour kit with 13 drift-ready vehicles, 87 prefabs and a ready-to-play demo map. Mobile friendly, URP.Build your own street-racing city in minutes.Street Legends – Low Poly Drift Pack is a stylised low-poly kit with a warm sunset palette. It includes 13 vehicles and the full urban, racing and harbour kit around them. Everything shares two tiny colour atlases, so scenes batch efficiently and run smoothly on mobile.What's inside – 87 prefabs:13 vehicles: Sports Car, GT, Hypercar, JDM, Rally, Sedan, Pickup, Offroad 4x4, Van, Police Car, Buggy, Quad and Forklift. Each has a separate body and 4 wheels with centred pivots, ready for any car controller.21 buildings: apartments, shops, towers, houses, garages (S/M/L/XL), police station, car dealers, warehouse, water tank and guard booth.15 road pieces: straight, curve, T-junction, crossroad, rural road, alley, driveway and ground tiles on a 12 x 12 m grid.13 racing props: start/finish gantry, arches, pit garages, grandstand, control tower, barriers, cones, flags, billboards and a floodlight tower.12 harbour props: cargo ship, tugboat, gantry crane, rails, dock, containers in 5 colours, container ramp and pallets.12 street props: lamps, traffic lights, trees, palms, pines, bushes, benches, planters, bins, dumpsters, fences and road dividers.Demo scene: a 96 x 96 m square city map built from the prefabs.No scripts are included. Pair the vehicles with your favourite car controller.Unity 6000.0 or newer, Universal Render Pipeline (URP). Materials use URP/Lit with a Base Map only, so switching to Built-in or HDRP is trivialNumber of textures: 2 palette atlasesTexture dimensions: 128x128 and 256x256 (PNG, point filter)Number of meshes/prefabs: 87 models (139 meshes) / 87 prefabs + 1 demo scenePolygon count: 149,704 triangles for the whole kitMinimum polygon count: 12 tris (ground tile)Maximum polygon count: 7,792 tris (Police Car)Vehicles: 1,900 - 7,792 tris (average 3,450), body + 4 separate wheels with centred pivotsRigging: NoAnimation count: 0UV mapping: Yes (colour palette atlas)LOD information: No LODsTypes of materials and texture maps: 3 URP/Lit materials, Base Map (albedo) onlyColliders: MeshColliders on static props, convex body collider on vehiclesScale: 1 unit = 1 metreAI assistance was used to write Python scripts that procedurally generate the low-poly meshes in Blender, and to help draft documentation and store copy. All assets were reviewed, adjusted and assembled manually in Unity. No AI image generation was used for textures.


