A collection of six powerful elemental magic orbs created with Visual Effect Graph. Each effect combines a glowing elemental symbol, animated particles, and elemental energyVFX Graph - Magic Orbs is a collection of six elemental orb effects designed for spells, ultimate abilities, transformations, buffs and other magical gameplay events.Orbs contain (disabled) glowing Chinese symbol representing its element, builds up with unique particles and elemental motion.The package includes:Water Magic Orb (水) – swirling water, splashes, droplets, glowing rings, and an expanding aquatic shockwave.Fire Magic Orb (火) – intense flames, burning particles, sparks, smoke, and a powerful fiery wave.Earth Magic Orb (土) – rising rocks, debris, dust, glowing ground energy, and an expanding circle of shattered stone.Wind Magic Orb (風) – flowing air currents, atmospheric particles, luminous rays, and a fast radial wind burst.Lightning Magic Orb (雷) – branching electric arcs, energy sparks, glowing lightning lines, and a large electrical shockwave.Wood Magic Orb (木) – rotating leaves, natural energy, glowing green currents, and an expanding nature-infused wave.Every magic orb has its own recognizable silhouette, color palette, particle behavior, and elemental details. The effects are suitable for fantasy RPGs, action games, MMORPGs, spellcasting systems, character abilities, cinematic sequences, and boss encounters.Created with Unity Visual Effect GraphUses Shader Graph materialsIncludes 6 complete elemental magic orb effectsElements included: Water, Fire, Earth, Wind, Lightning, and WoodGPU-based particle simulationElement-specific symbols, particles, textures, materials, and meshesEditable VFX Graph systems and Shader Graph materialsSuitable for ground-based area effects and character-centered abilitiesCompatible with Unity 6 and newerCompatible with URP and HDRPVisual Effect Graph and Shader Graph packages are requiredBuilt-in Render Pipeline is not supportedPerformance depends on the selected quality settings, effect scale, and target hardware


