Taxi Car - GoCabMultiple Features & Configurations:Rigged to make it drivableInterior mesh and details for first person viewStylized mid-poly car designMultiple changeable car paints (Materials)Openable doorsOpenable trunkOpenable hoodIncluded engine meshChangeable license plate on the backFront & rear lightsTurn signals (left/right)Preview Video - YouTubeJoin our Discord for feedback & support - DiscordNumber of Source Mesh Files: 1 FBXVertex Count (Unity Import): 88,177Triangle Count (Unity Import): 119,883Source Mesh Objects: 16Collision: No dedicated collision mesh or configured colliders included. Colliders can be generated or configured in Unity if required.LODs: NoRigged: Yes, custom armature included (13 bones)Number of Material Files: 120- 40 Built-in materials- 40 URP materials- 40 HDRP materialsNumber of Shader Files: 2- 1 opaque Built-in compatibility shader with Unity Standard fallback- 1 transparent Built-in compatibility shader with Transparent/Diffuse fallbackNumber of Shader Graphs: 0Number of Texture Files: 101 lossless PNG files plus 1 Unity cubemap- 73 converted source textures- 28 derived paint maps, masks, utility and checker-platform textures- 1 Unity cubemapTexture Resolutions:- 32x32- 64x512- 128x128- 256x256- 512x512- 1024x512- 1024x2048- 2048x2048Supported Render Pipelines:- Built-in Render Pipeline- Universal Render Pipeline (URP)- High Definition Render Pipeline (HDRP)Supported Development Platforms: Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.Important/Additional Notes:Separate materials, prefabs and example scenes are included for the Built-in Render Pipeline, URP and HDRP. Use assets from the folder matching your project’s active render pipeline. Do not mix Built-in, URP and HDRP materials. Fourteen prefabs are included per render pipeline: seven Taxi variants and seven Civilian variants. Each group contains six closed paint-color variants and one open-pose vehicle. The Taxi open-pose vehicle is yellow; the Civilian open-pose vehicle is blue. Available paint colors include yellow, black, red, blue, green, orange and beige. The Taxi variants include the roof-mounted taxi sign and checker side stripes. The Civilian variants do not include the taxi sign or checker stripes.Each example scene contains two platforms. Every platform presents six closed vehicles in two rows plus one open-pose vehicle positioned on the right. The open-pose vehicles demonstrate all four outward-opening side doors, the hood and the trunk. Closed doors use the original FBX/rig positions without an artificial positional offset. A generated whitewall-ring mesh supplies the visible white rings on all four tires. Vehicle wheels are positioned 0.018 Unity units above the demonstration platforms. The Built-in version uses the two supplied SRP-compatible shaders with appropriate Unity fallbacks. URP and HDRP use pipeline-native Lit materials. No Shader Graphs are required.One editor-only model import postprocessor is included. No custom runtime scripts are required.




