Stylized Drivable Vehicles - Mini Truck Car "Trucko"
LVLXP Studios
$19.90
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Mini Truck Car - TruckoMultiple Features & Configurations:Rigged to make it drivableInterior mesh and details for first person viewStylized mid-poly car designMultiple changeable car paints (Materials)Openable doorsOpenable trunkOpenable hoodIncluded engine meshChangeable license plate on the backFront & rear lightsTurn signals (left/right)Preview Video - YouTubeJoin our Discord for feedback & support - DiscordNumber of Source Mesh Files: 2 FBX- 1 pickup / open-bed vehicle- 1 cargo-box vehicleVertex Count (Unity Import): 137,463 combined- Pickup: 65,688- Cargo box: 71,775Triangle Count (Unity Import): 216,990 combined- Pickup: 104,258- Cargo box: 112,732Source Mesh Objects: 16 combined (8 per FBX)Collision: No dedicated collision mesh included. Colliders can be generated or configured in Unity if required.LODs: NoRigged: Yes, custom armatures included- Pickup: 14 bones- Cargo box: 16 bonesNumber of Material Files: 117- 39 Built-in materials- 39 URP materials- 39 HDRP materialsNumber of Shader Files: 2- 1 opaque Built-in SRP-compatible shader with Unity Standard fallback- 1 transparent Built-in SRP-compatible shader with Transparent/Diffuse fallbackNumber of Shader Graphs: 0Number of Texture Files: 99 lossless PNG files plus 1 Unity cubemap- 73 converted source textures- 26 derived paint maps, masks and utility textures- 1 Unity cubemapTexture Resolutions:- 32x32- 256x256- 512x512- 1024x512- 2048x512- 2048x2048Supported Render Pipelines:- Built-in Render Pipeline- Universal Render Pipeline (URP)- High Definition Render Pipeline (HDRP)Supported Development Platforms: Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.Important/Additional Notes:Separate materials, prefabs and example scenes are included for the Built-in Render Pipeline, URP and HDRP. Use assets from the folder matching your project's active render pipeline. Do not mix Built-in, URP and HDRP materials. Fourteen prefabs are included per render pipeline: seven pickup variants and seven cargo-box variants. Each set contains six closed paint-color vehicles and one yellow open-pose vehicle. The pickup bed, pickup sides, pickup tailgate, cargo box and cargo-box doors remain white independently of the cab paint color. The open pickup demonstrates outward-opening cab doors and a rearward/downward-opening tailgate. The open cargo-box vehicle demonstrates outward-opening cab doors, a side cargo door that slides rearward along the outside of the body, and split rear cargo doors opened to 105 degrees. The cab-over source does not contain a separate hood mesh or hood bone, so no artificial hood-opening pose is included. Each example scene contains two platforms. Each platform contains two rows of three closed vehicles plus one open vehicle on the right side of the framed view. Visible wheel bounds are placed 0.018 Unity units above the platform. Elevated fill lighting is included for the tall vehicle bodies and cargo boxes, with an additional cargo-compartment fill on the open box vehicle. Headlights, front/side/rear indicators, rear lamps and instrument displays use pipeline-appropriate emissive materials. The Built-in version uses the two supplied compatibility shaders with Unity fallbacks. URP and HDRP use pipeline-native Lit materials. No Shader Graphs are required. One editor-only model import postprocessor is included.No custom runtime scripts are required.




