Mesh Integration and Disintegration integrates and disintegrates your models in tiny submeshes, and let you create effects like explosions, disintegrations, loading effects, and every thing you can imagine. It does in an elegant and harmonically way.
If you want to check my portfolio, please follow this link: www.pablodusi.com
Or maybe you can email me to pablodusi@gmail.com
Just follow the very simple instructions to add some scripts to your GameObjects and you will be ready to use it on every 3D Model you have. Once you learn how to use it, you can easily configure it, so it will behave like you want.
Includes a test scene with an example, and a document with all the instructions you need. Fully documented.
It can be used for a variety of utilities. For instance, you can use it to explode a character every time a bazooka hits him. Or, maybe, you can use it for loading a scene, where the meshes load slowly by integrating its subparts. Just two examples, but there are hundreds. You can use your imagination and do whatever you want.
Please note that this package is a scripting package. It includes one 3D Model in order to test it. This package it is not a 3D Model. It is based on scripts.