Capture logs, tester notes, screenshots and device diagnostics in-game, then export privacy-safe ZIP bug reports on desktop, Android and WebGL.Validated with Unity 2022.3.62f2 using the Built-in Render Pipeline. The runtime interface uses Screen Space Overlay uGUI and TextMeshPro 3.0.6. URP, HDRP, and custom render pipelines were not validated and are not claimed as supported in version 1.0.0.Runtime QA Console & Bug Reporter gives testers and developers a focused in-game workflow for collecting reproducible reports without requiring external SDKs or online services.Capture Unity logs, warnings, errors and exceptions in a bounded thread-safe history. Testers can search entries, filter by severity, inspect scrollable stack traces, add reproduction notes, include a screenshot and generate a structured report directly during gameplay.Each ZIP report can include redacted logs, stack traces, tester notes, device and application metadata, rolling FPS, frame time, managed memory, JSON and readable text output. Built-in privacy rules target email addresses, local paths, URL credentials, cookies, bearer tokens, OAuth tokens and other common secrets. Projects can add Inspector-configured literal or regular-expression rules.Desktop builds can open the report folder, Android builds can send the ZIP through the native share sheet, and WebGL builds expose a persistent download link. Report file work runs off the main thread where the platform supports it.The package includes a responsive safe-area-aware uGUI interface, touch-friendly controls, keyboard and controller navigation, a compact mobile layout, an Open QA launcher, registered safe debug actions, a ready-to-use prefab, demo scene, documentation and automated tests. Everything works offline with no accounts, analytics, subscriptions or external APIs.• Unity 2022.3.62f2• Runtime UI: uGUI with TextMeshPro• Required UPM packages: Unity UI (uGUI) 1.0.0 and TextMeshPro 3.0.6• Unity Test Framework 1.1.33 is required only for the included tests• Release validation pipeline: Built-in Render Pipeline• The Screen Space Overlay runtime UI does not use render-pipeline-specific shaders• Validated targets: Windows desktop, Android and WebGL• Android native ZIP sharing and app resume verified on a physical device• Responsive desktop and portrait layouts with Screen.safeArea handling• Input: keyboard, controller and touch• Includes one configured QAConsoleUI prefab and one demo scene• Includes 22 EditMode and 18 PlayMode automated tests• Exact exported package passed clean-project import testing• Namespace: RuntimeQA• Root folder: Assets/RuntimeQAConsole• Fully offline; no accounts, analytics, subscriptions, external APIs or internet connection required• Documentation: Assets/RuntimeQAConsole/README.mdGoogle Gemini 3.1 Pro assisted with initial planning, UI and C# implementation, automated tests, and documentation. OpenAI Codex assisted with technical review, security and privacy fixes, Android and WebGL compatibility, test expansion, clean-import validation, physical-device QA, and release documentation. All generated outputs were manually reviewed, edited, compiled, tested, and validated in Unity 2022.3.62f2. No AI model, external AI API, or generated third-party training content is included in the package.




