Bring next-gen law enforcement to your urban, sci-fi, or cyberpunk project with the Police Hover Car. A heavily detailed, battle-worn hovercraft built for high-fidelity games and cinematics.This asset features a fully modeled hover-based police vehicle with a rugged roll-cage, glowing thruster vents, and a working rooftop lightbar. The included PoliceLightBar.cs script drives realistic alternating red/blue flicker patterns, optional rotation, and a randomized "glitch" effect for damaged or malfunctioning sirens — perfect for chase sequences, checkpoints, or ambient city traffic.The model is fully PBR-textured at 4K resolution with a complete texture set (Albedo, AO, MaskMap, Normal, ORM, Roughness, and MetallicSmoothness), making it compatible out of the box with HDRP, URP, and Built-in (SRP) pipelines. A custom panning siren shader adds a dynamic scrolling LED effect to the light bar for extra visual punch beyond simple emissive flicker.Whether you're building a dystopian metropolis, a racing game with police pursuers, or a sci-fi patrol simulator, this hovercar drops in ready to light up your scene.Ideal for: cyberpunk/sci-fi games, racing and pursuit games, open-world city environments, cinematics and trailers.Key Features (Technical Details)Detailed police hovercar model — 71,461 triangles4K PBR texture set — 45 textures total, including Albedo, AO, MaskMap, Normal, ORM, Roughness, and MetallicSmoothness for different workflows.Compatible with HDRP, URP, and Built-in (SRP) render pipelinesCustom panning LED siren shader for animated scrolling light effectsRandomized glitch/malfunction effect with configurable chance and durationIncluded PoliceLightBar.cs script:Alternating red/blue flicker patternAdjustable flicker interval and max lumen intensity (HDRP-ready)Optional light bar rotation (beacon-style spin)Number of meshes:1Prefabs:3 - Police_Hovercar_URP Police_Hovercar_HDRP, Police_Hovercar_SRP,Rigging: NoAnimations:noneUV mapping: YesLOD information: No LOD

