Do you need a cartoon-style medieval house? A village for your RPG? A multi-floor house? With a grid-based building system? This product is for you!Compatible with Unity Renderer :BUILT INURPHDRPCompatible with Unity :Minimum: Unity version 2022.3.24f1 to latest version (including Unity 6)Cartoon Medieval House Builder, Modular Village Kit, RPG,PC, Mobile, URP, HDRPBuild entire medieval villages, towns and RPG environments in minutes. This fully modular house construction kit lets you assemble single cottages, multi-floor buildings, taverns, shops and more with a simple grid-based system that requires no coding and no complex setup.► WHAT YOU GET- Fully modular building system, walls, floors, roofs, windows, doors...- Multi-floor support, stack floors freely to create houses of any height- Complete example scene included, a ready-to-explore medieval village- Cartoon stylized art direction, fits RPG, adventure and family game projects► MODULAR BY DESIGNEvery element snaps to a grid. Mix and match walls, roofs and decorations to generate an infinite variety of unique buildings. No two houses need to look alike, ideal for populating large open-world villages quickly.► OPTIMIZED FOR ALL PLATFORMSLow-poly modeling + atlas maps ensure smooth performance across all targets:- PC / Mac- Mobile (iOS & Android)- WebGL► RENDER PIPELINE COMPATIBILITY✔ Built-in Render Pipeline✔ Universal Render Pipeline (URP)✔ High Definition Render Pipeline (HDRP)Compatible from Unity 2020.3 LTS to latest version.► USE CASES- RPG and adventure game villages- Open-world environment population- Strategy and city-builder games- Mobile casual games- Game jams and rapid prototyping★ Questions or issues? Contact:black.creepy.cat@gmail.com★ My WebGL website:https://www.creepycat.fr/#webgl★ If this asset helped your project, please leave a review!Number of textures: 20Texture dimensions: 1024/2048/4096 various sizesMinimum polygon count: 10Maximum polygon count: Usually around 100/4000 poly per objectNumber of meshes/prefabs: 204 meshes/266 prefabsUV mapping: YesTypes of materials and texture maps: HDRP / PBR (Diffuse/Normal/Ao/Illum/Details)




