A complete modular vehicle framework for featuring realistic car physics, trucks with trailers, motorcycles, bicycles, modular audio, visual effects, lighting, and optional Game Creator 2 integration.Modular Vehicle Framework is a production-ready vehicle system designed to help you build realistic drivable vehicles quickly while keeping your project clean, modular, and easy to extend.Instead of a single monolithic controller, every major feature is separated into independent modules. Add only what your project needs — from simple arcade vehicles to complete driving simulations.Whether you're building an open-world game, driving simulator, racing game, survival project, or RPG with drivable vehicles, the framework provides a solid foundation that is easy to configure and expand.SupportI am open to suggestions, if you have any questions or have found a bug - please write to assetsupport@ispcode.com and I will try to answer you as soon as possible.Discord: https://discord.gg/TW3NQhcGn6Online documentation: https://9476764.gitbook.io/assets/modular-vehicle-frameworkSupported Vehicle Types✔ Cars✔ Trucks✔ Buses✔ Trucks with Trailers✔ Motorcycles✔ BicyclesThe architecture has also been designed to allow future expansion to air and water vehicles.Easy SetupCreating a drivable vehicle takes only a few minutes.Included Setup Wizards can automatically:Create missing componentsGenerate Wheel CollidersDetect wheel meshesConfigure RigidbodyAssign referencesConfigure optional modulesThis dramatically reduces setup time for new vehicles.Realistic Driving SystemsThe framework includes a wide range of driving features:Automatic & Manual TransmissionAWD / FWD / RWDCruise ControlReverse LogicNitro SystemFuel SystemEngine DamageABSTraction ControlStability AssistDownforceAnti-Roll BarsAutomatic Vehicle ResetBuilt-in Vehicle PresetsEverything is fully configurable through ScriptableObject configurations.Modular ArchitectureEvery subsystem is completely independent.Enable only the features your game requires:Vehicle PhysicsAudioCameraLightingExhaustWheel EffectsDamage EffectsEnter / Exit SystemThis keeps projects lightweight while making future extensions simple.Visual EffectsBring your vehicles to life with built-in effects:Tire SmokeRuntime Skid MarksExhaust SmokeCold Start EffectsEngine Damage SmokeBackfire FlamesAll effects are configurable and work independently from the core controller.Vehicle AudioThe included modular audio system supports:Layered Engine AudioEngine Start / StopGear Shift SoundsTire Skid AudioBrake SoundsCollision AudioHornBackfire AudioThe engine sound system uses layered RPM processing for smooth transitions between engine states.Lighting SystemControl all common vehicle lights:HeadlightsHigh BeamsBrake LightsReverse LightsTurn SignalsHazard LightsSupports both emissive materials and Light components.A lightweight third-person vehicle camera is included.Features:Automatic vehicle switchingMouse orbitAutomatic camera recenterMultiple zoom levelsCamera Anchors for large vehiclesObstacle avoidanceNo Cinemachine required.Trucks & TrailersThe framework supports multi-axle vehicles and articulated trucks.Features include:Additional AxlesTrailer PhysicsConfigurable JointsTrailer Setup WizardTrailer Camera SupportMotorcycles & BicyclesA dedicated two-wheel controller includes:Lean SystemUpright BalanceSteering AssistMotorcycle PresetsBicycle PresetsSeparate Setup WizardGame Creator 2 IntegrationOptional integration provides dozens of ready-to-use nodes.Including:InstructionsConditionsTriggersPropertiesRequired Game Creator 2 and it`s examples to be installed in order for Demo scene work!Control engines, lights, trailers, cameras, enter/exit systems, fuel, damage, variables, and much more directly from Game Creator 2.The runtime framework has no dependency on Game Creator 2 and works perfectly as a standalone vehicle solution.Designed with clean architecture in mind:ScriptableObject configurationsModular runtime systemsIndependent componentsEditor setup toolsExtensive documentationDemo scenes includedThe framework is intended to be easy to customize and integrate into existing projects without forcing a specific workflow.Cars, Trucks, Buses, Motorcycles, Bicycles and Trailer supportAutomatic & Manual TransmissionAWD / FWD / RWD drivetrainCruise ControlFuel SystemNitroEngine DamageABS, Traction Control & Stability AssistMulti-axle truck supportTrailer physicsFollow cameraLayered engine audioTire smokeRuntime skid marksExhaust smoke & backfireVehicle lighting systemTurn signals & hazard lightsEnter / Exit systemSetup WizardsScriptableObject vehicle configurationsModular architectureGame Creator 2 integration (optional)Legacy Input Manager supportNew Input System supportDemo scenes includedExtensive documentation





