Generates Planet globes. Spherical terrain for worlds... asteroids... whatever you want to use.
When i looked around on the internet to find some clue to how to generate planets procedurally i found nothing at all so i made this to help peaple with some simple planets.
Fully Procedural, fully costumizable, mostly easy code, nice looks. Built-in LOD (experimental phase) which loads the elements of the map with different LOD levels defined by you based the distance of the viewer object. Seams are hidden through sinkink the elements which gives a nice spherical feeling when looking it in the distance.
No editor codes.
Easy to use.
Out of box usage.
Randomizable.
only 2 scripts for the planet and 1 for the atmosphere.
Features:
- multiple meshes
- LOD system
- changing material by height
- atmoshphere
- all points of the globe is reachable. no blind spots