Ten customizable full-screen camera effects for Unity URP, controlled through Volumes and compatible with Unity 2022.3 LTS and Unity 6 Render Graph.Camera Effects URP is a collection of customizable full-screen image-processing and edge-detection effects for the Universal Render Pipeline.The package includes 10 camera effects:• Barrel Distortion• Dithering• Gaussian Blur• Laplacian• Moving Average• Optimized Moving Average• Prewitt• Roberts Cross• Sobel• Symmetric Nearest NeighborAll effects are controlled through Unity's Volume system. After adding the included Image Processing Volume Renderer Feature to the active URP Renderer Data, effects can be enabled from Global or Local Volume Profiles.Each effect has its own Volume override and Scriptable Render Pass. Multiple effects can be enabled together and blended using Volume Weight, Priority, and Blend Distance.Camera Effects URP is suitable for:• Retro and pixel-style visuals• Security camera effects• CRT and lens distortion• Blur transitions• Stylized outlines• Edge-detection visuals• Sci-fi interfaces• Damage and impact effects• Portals and dream sequences• Image-processing demonstrationsThe package includes example scenes, Volume Profiles, Renderer assets, custom shaders, reusable scripts, sample artwork, and a detailed PDF user manual.The package supports both Global and Local Volumes, allowing effects to be applied to an entire scene or blended within selected areas.No Resources folder is required. Shader references are stored directly in the included Renderer Feature.Render Pipeline:• Universal Render Pipeline only• Unity 2022.3 LTS / URP 14 compatibility• Unity 6 / URP 17 Render Graph compatibilityList of VFXs included:• Barrel Distortion• Dithering• Gaussian Blur• Laplacian• Moving Average• Optimized Moving Average• Prewitt• Roberts Cross• Sobel• Symmetric Nearest NeighborNumber of VFXs:• 10Custom shaders:• Barrel Distortion Shader• Dithering Shader• Gaussian Blur Shader• Laplacian Shader• Moving Average Shader• Optimized Moving Average Shader• Prewitt Shader• Roberts Cross Shader• Sobel Shader• Symmetric Nearest Neighbor ShaderNumber of custom shaders:• 10Rendering system:• 1 central Scriptable Renderer Feature• 10 individual Scriptable Render Passes• 10 individual Volume Components• RTHandle compatibility path for Unity 2022.3 LTS• Render Graph compatibility path for Unity 6• Configurable render injection point• Direct serialized shader references• No Resources folder requiredVolume support:• Global Volumes• Local Volumes• Volume Weight blending• Volume Priority support• Blend Distance support• Camera Volume Mask support• Individual parameter override controlsCamera support:• Game cameras• Scene View cameras• Preview cameras• Reflection cameras• Overlay cameras• Configurable camera filteringEffect controls:Barrel Distortion:• Intensity• Strength• Cubic StrengthDithering:• Intensity• Dot pattern• Bayer 4x4 patternGaussian Blur:• Intensity• Resolution divisor• Iterations• Sampling frequencyMoving Average:• Intensity• Filter sizeOptimized Moving Average:• Intensity• Half filter sizeSymmetric Nearest Neighbor:• Intensity• Half filter sizeLaplacian, Prewitt, Roberts Cross and Sobel:• Intensity controlTexture sizes:• No external effect textures are required• Effects process the camera color texture directly• Sample artwork is included for demonstration purposesIncluded content:• 10 custom shaders• 10 Volume components• 10 Scriptable Render Passes• 1 Scriptable Renderer Feature• Example scenes• Example Volume Profiles• Example Renderer assets• Sample artwork• PDF user manual• Editable documentationDependencies:• Requires the Universal Render Pipeline• Requires Unity's Volume system• No third-party runtime dependenciesAI was used only to generate the sample character sprite included in the package. All shaders, scripts, effects, and technical implementation were created manually.





