Demolish and destroy from PlayMaker 2. No code. 17 actions for demolition, damage, bombs, guns and blades.RayFire 2 is the go to tool for runtime demolition and destruction in Unity. PlayMaker lets you build your game with no code. This asset connects them.RayFire 2 | PlayMaker 2 adds 17 ready made actions to your PlayMaker Action Browser, all under a clean RayFire category. Demolish objects, deal damage, set off bombs, fire guns, slice with blades, and react when things break, all from your state machines. If you build with PlayMaker and you own RayFire 2, this is the fastest way to blow things up with no code.No scripts. No glue code. No digging through the RayFire API. Just actions.💥 BREAK EVERYTHINGDemolish an object on a trigger, or apply damage over time until it shatters on its own. Set off a RayFire Bomb, fire a RayFire Gun, or slice with a RayFire Blade. Eight action nodes cover the ways RayFire breaks the world.📡 REACT WHEN IT BREAKSFire a PlayMaker event the moment an object is demolished, activated, exploded, shot, sliced, or when a structure collapses. Perfect for score, sound, objectives and chain reactions, timed exactly to the destruction.🎯 BUILT TO FEEL NATIVEMost actions default their Target to Owner, so they just work on the object your FSM is on. The events even store the object that broke, so you can chain what happens next. It reads like it was always part of PlayMaker.KEY FEATURES🎮 No code. Every action lives in the PlayMaker Action Browser.💥 8 action nodes: demolish, apply damage, explode, shoot, slice, activate, fade, reset.🔍 3 readers: is demolished, is activated, get damage.📡 6 event actions: on demolished, on activated, on explosion, on shot, on slice, on collapse.🎯 Owner default and smart component lookup, so there is nothing to wire.🧱 17 custom PlayMaker actions in one RayFire category.🛠️ Built for PlayMaker 2 using the modern action API, and for RayFire 2.🔌 Wraps the RayFire Rigid, Bomb, Gun, Blade and Connectivity systems and their events.📄 Full C# source included.🧩 Does not modify RayFire or PlayMaker. It lives in its own folder as a bridge.🎨 Works in Built in, URP and HDRP. The visuals come from RayFire.📦 Includes a demo scene, an editor welcome window and a PDF manual.✅ Requires PlayMaker 2 and RayFire 2. Both required, not included.REQUIREMENTSThis is a bridge asset. You need both of these, and it does not include them.• PlayMaker 2 by Hutong Games• RayFire 2 by RayFire StudiosSUPPORTQuestions or ideas? Join our Discord at discord.gg/an4yMHNdes and we will be glad to help.Made by Auxilium.





