welcome come to ruins![Support & Community Update]To provide you with faster technical support and better community communication, we have upgraded our support channels! For any questions, troubleshooting, or future updates regarding this asset, please join our official Discord or contact us via email.🔗 Official Discord: | Discord | 📧 Support Email: | symphonie-for-uas@stranding.games |———————————————————————————————————————————-- IMPORTANT --Shadergraph (from Unity Registry) is required for this package to work! Remember to install this plugins when using UnityArt Assets:13 different RuinsTirsArch2 :1202Arch5 :6072archway_pillar02 :2990pedestal_base02b :3025pedestal_base02c :4548pedestal_base02d :4343pillar3 :2226pillar4 :2020pillar5 :2576shrine1 :4125stairway01 :1390wall_segment01 :1462wall_segment02 :133251 different Ruins rockTrisType_Rock01 Average tris: 40Type_Rock02 Average tris: 108Terrain Texture (2) :Snowfield (1)Desert (1)Texture :Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) MapTexture dimensions :4096*4096Shader :Hdr_Color:Adjusting PBR color to enhance the texture of RuinsSnow Coverage Shader : a shader that allows for snow coverage on building models.Art Assets:13 different RuinsTirsArch2 :1202Arch5 :6072archway_pillar02 :2990pedestal_base02b :3025pedestal_base02c :4548pedestal_base02d :4343pillar3 :2226pillar4 :2020pillar5 :2576shrine1 :4125stairway01 :1390wall_segment01 :1462wall_segment02 :133251 different Ruins rockTrisType_Rock01 Average tris: 40Type_Rock02 Average tris: 108Terrain Texture (2) :Snowfield (1)Desert (1)Texture :Texture Types: BaseMap,Normal Map,Mask Map,Ambient Occlusion (AO) MapTexture dimensions :4096*4096Shader :Hdr_Color:Adjusting PBR color to enhance the texture of RuinsSnow Coverage Shader : a shader that allows for snow coverage on building models.





