Campsite - Retro Style Modular Environment Pack
Revolving Pizza Games
$13.99
$19.99
30%OFF
(no ratings)
Jump AssetStore
A retro style "campsite" themed asset pack. Assets with low resolution textures.Create modern campsites, primitive wilderness camps, and atmospheric woodland environments with a collection of 423 prefabs designed for flexible scene building. Set up complete camps using tents, campfires, cooking equipment, furniture, tools, food, bedrolls, backpacks, vegetation, rocks, and a wide variety of campsite props.Campsite features a distinct low-resolution texture style, combined with crisp filtering, creating a unique aesthetic that blends retro charm. It captures a nostalgic feel without the limitations of old game engines or consoles.The included demo scenes showcase modern and primitive campsites in both day and night lighting, providing ready-to-use environments and strong starting points for your own scenes. A separate prefab showcase scene is also included for easy asset browsing.KEY FEATURES396 models and 423 prefabsIncludes both modern and primitive campsite assetsIncludes small and large tent sets for both campsite stylesCustomizable large tents with 57 modular parts and 20 ready-made tent presetsLarge tent components use matching pivot points for quick alignment and customizationIncludes multiple color and torn material variants for both large and small tentsIncludes furniture, bedrolls, backpacks, hammocks, lanterns, cookware, tableware, tools, food, and drinksIncludes raw, cooked, and burnt food variationsIncludes 57 firewood and log prefabs with normal, burning, and burnt variationsIncludes 64 vegetation prefabs and 16 rocks and stonesIncludes 16 tree prefabs with 4 LOD levels256×256 textures with a crisp pixel styleReal-world scale proportions4 demo scenes and a prefab showcase scene includedBuilt-in fire, ember, and smoke VFX prefabs includedDrag-and-drop ready prefabsTEXTURES AND MATERIALS61 low-resolution textures and 57 materials, including wood, metal, plastic, fabric, foliage, rock, food, tent fabric, flames, embers, and smoke FX.Materials are prepared for the Built-in Render Pipeline and can be easily converted to URP.Converting to URPSelect all materials (they should appear magenta), from the top menu, click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.For Unity 6, open Window > Rendering > Render Pipeline Converter. Select the Built-in pipeline as the source and choose your target pipeline. Select “Material Upgrade,” then click “Initialize and Convert.”Ensure all textures have their Filter Mode set to Point (no filter) to prevent blurriness.Texture Compression should be set to None.No custom shaders are used. Materials are compatible with URP and HDRP, though HDRP has not been explicitly tested.NOTE: Some materials use double-sided rendering in URP. In the Built-in pipeline, the Particle/Standard Surface shader is used to achieve double-sided behavior.Number of Prefabs: 423Number of Models: 396Number of Meshes: 599Number of Textures: 61Number of Materials: 57Texture Dimensions: 256×256 (58 textures), 128×128 (1 texture), 64×64 (1 texture), 8×8 (1 texture)Minimum Triangle Count: 2Maximum Triangle Count: 1,548UV Mapping: YesRigging: NoAnimation Count: 0LOD Information: 16 tree prefabs with 4 LOD levels eachTexture Maps: Base color, emissive, and metallicExample Scenes: 5Render Pipeline: Built-in Render PipelineCustom Shaders: NoModular Tent Alignment: Large tent parts use matching pivot points. Compatible awnings can be aligned between neighboring tents using grid snapping.Some textures have been acquired from www.freepik.com





