MultiPivot Tool allows you to define a list of configurable pivot points for any GameObject using our PivotSystem component.
You can work with these new pivot points in the editor using familiar Unity handles or in code using the various PivotSystem and Pivot features.
Simply import the package, select any object, and press ctrl + e to begin rotating your objects around a new pivot point!
***Features***
-Define as many new pivot points for an object as you'd like
-Define a pivot which will track an object to make it easy to pivot around
-Use pivot points in editor or in code
-Supports 2d and 3d scene views
-Ease of use with keyboard shortcut
***Planned Features***
-Quick pivot
-Move pivot to object in scene
-And More... (we're also always willing to expand based on suggestions! :D)
Source Included!