Cyber Defence 3D - Game Template
Black Rose Developers
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Build powerful defenses by placing futuristic weapons, stopping cyber enemies, and protecting your base across expandable tower defense levels with strategic gameplay.Cyber Defence 3D – Tower Defense Game TemplateDefend your base against waves of futuristic enemies by strategically placing powerful sci-fi weapons along their path. Build your defense using four unique weapons, including guns and mines, and stop cyber enemies before they reach your base. Designed for fast-paced gameplay and easy expansion, this template provides a solid foundation for creating your own tower defense game.Check Out the DemosAndroid APKWebGLProject HighlightsArt Assets20 customizable materials, 14 high-quality PNG sprites (including a game icon), and 8 detailed FBX models.Prefabs36 organized, ready-to-use prefabs for rapid level creation.Scenes2 expandable sample gameplay levels.Scriptable Objects7 scriptable objects for weapon configuration and game management.Scripts31 clean, modular, and well-structured scripts for smooth performance and easy customization.CustomizationModify existing assets, create new weapons, or build additional levels to design your own unique tower defense experience.SupportFor questions or technical assistance, please visit:https://blackrosedevelopers.com1.ArtArt folder is subdivided into six folders.A. MaterialsContains 20 various materials used in the game, which can be customized with different colours or sprites.B. Models:Contains 8 unique 3D models of objects in the game (FBX)C. Textures:Contains 11 textures of models that can be applied to materials (PNG)D. Sprites:Contains 14 sprites that can be used for UI and Icon of the game (PNG)E. Animations:Contains 2 animations of drone and enemies.F. Shader Graphs:Contains a shader graph panning line which is the enemy path.2. PrefabsThe Prefabs folder includes six main categories with 36 prefabs:- Enemy: 2 prefabs of different types of enemies.- Particles: 8 unique particle effects with different materials.- Gameplay: 10 prefabs game play elements which are used in the game scene- Environment: 5 prefabs of different items that can be used throughout gameplay- PlayerUnits: 6 prefabs of different player units- UI: 5 Prefabs of the game menus.3. Scenes- Scene1: the fist sample game scene with limited defence positions- Scene2: the second sample game scene with more defence positions4. Scriptable Object.7 different scriptable objects of gameplay and UI5. Scripts31 Scripts are categorized into six folders, with clear names and functions to ensure easy understanding.6.URP




