ReflexCLI - Debug Console
Richard Meredith
$20.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/17(2018) |
10.0 |
02/05(2021) |
20.0 |
11/27(2024) |
20.0 |
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ReflexCLI is a powerful in-game Command-Line Interface and debug console that is highly extensible while requiring minimal setup with your game projects. Access to all your debug functions at your fingertips in Editor and in Development Builds.
Website | Documentation
Key Features
- Simple setup and integration.
- Intuitive Console Interface.
- Easy to extend and add commands
- Code excluded from release builds.
- Full source code provided
Simple Setup and Integration
Download the Asset into your project and click "play" - Reflex will spawn itself into your game so there is no messing with prefabs in every scene!
Intuitive Console Interface
The console provides suggestions and autocomplete options for commands and command parameters. Use arrow keys to browse suggestions / history, tab to compete.
Easy to Extend and add Commands
Adding commands to the console is as simple as decorating a function or variable with the [ConsoleCommand] attribute - there is no need to initialize your commands or register them at runtime.
The console can take handle most functions with arbitrary parameter lists, and supports many c# parameter types out of the box. For additional types it's easy to custom handlers to provide autocomplete options and convert text input to c# objects.
All Code Excluded from Release
All of the functional code in ReflexCLI gets excluded from your release builds at compile time, so there is no risk of shipping debug tools to players, or having those tools active in a live build.
It's also possible to add a compilation flag to ship your game with the console, if you have need of a player-facing command line in your final game, much like classic shooters.
Current Supported Configurations
Reflex currently works with the following Unity configurations:
- Unity 2018.4.0 and later
- Standalone platforms (Win, Mac, Linux) & Editor
- Old Input Manager (all Unity)
- New Input System (Unity 2019.3.7+ and Input System 1.0.2+)
- Unity UI (com.unity.ugui)
Currently Unsupported:
- UIElements (com.unity.modules.uielements)
- Mobile and Console Platforms
Support for UIElements will come at some point soon, pending an investigation the new tools. Additional platform support may come later on, though there is no guarantee of when.