URP Desert Environment: Modular Outpost, Shelters, Props & VFX
MetaMix3D
$41.99
$59.99
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Build a complete desert outpost with this modular URP environment pack. Includes terrain, shelters, props, and a hover VFX script. Perfect for sci-fi survival, exploration, or post-apocalyptic games.Supports URP and Built‑in pipelines. HDRP not supported. Hovering script works in both pipelines. No external dependencies. Unity 2021.3 LTS or newer. Glass shader not included.URP Desert Environment: Modular Outpost, Shelters, Props & VFXBuild immersive desert scenes with this complete URP‑optimized toolkit. Perfect for survival games, post‑apocalyptic worlds, and western or sci‑fi desert settings. Includes modular structures, props, and a customizable sandstorm VFX.MODULAR OUTPOST SYSTEM- Walls, roofs, platforms, and shelters that snap together.- Create anything from a small camp to a fortified outpost.EXTENSIVE PROPS COLLECTION- Barrels, crates, water towers, windmills, campfires, and more.- Desert vegetation: dried bushes, cacti, dead trees.VISUAL EFFECTS- Fully adjustable sandstorm particle system (dense sand + dust layers).- Optimized for real‑time performance.TECHNICAL EXCELLENCE- 180 high‑resolution 2K PBR textures (Albedo, Normal, Metallic, Roughness, Emission).- 29 unique meshes/prefabs.- Polygon range: 246 to 6,934 triangles per model – perfectly optimized for URP.- Clean UV mapping on all assets.- Supports Universal Render Pipeline (URP) and Built‑in.This package includes 29 unique meshes/prefabs and 180 PBR textures at 2K resolution. Polygon count ranges from 246 to 6,934 triangles per model. All models are fully UV mapped and use PBR material maps (Albedo, Normal, Metallic, Roughness, Emission). The sandstorm VFX is a custom particle system with two layers (fast sand and soft dust). Supports URP and Built‑in pipelines.All assets are drag‑and‑drop ready. No external dependencies. Ideal for game jams, indie projects, or large open worlds.For support: info@metamix3d.comNumber of textures:180Texture dimensions:2K (2048x2048)Minimum polygon count:246 trianglesMaximum polygon count:6,934 trianglesNumber of meshes/prefabs:29Rigging:NoAnimation count:N/AUV mapping:YesLOD information:N/A (user configurable)Material types:PBR (Albedo, Normal, Metallic, Roughness, Emission)Render pipeline:URP + Built‑in (HDRP not supported)


