Sticky3D Controller 2 is a kinematic first and third person VR-ready character controller that can interact with objects in your game. Works with Unity 2022.3 LTS and Unity 6.Documentation | Forum | Discord |Sticky3D Controller 2, or S3D for short, is a kinematic first- and third-person humanoid character controller. S3D can be considered a “capsule” controller in that the character’s model will mostly occupy an area that has a capsule-like shape. With this asset we endeavour to save you many hours of development time and to help you solve common game play problems.Regular UpdatesFeatures:Seamlessly enter and exit other moving rigidbodiesStick to moving and rotating objects while performing “regular” actionsBe controlled by player with Sticky Input ModuleAct as an NPC and be controlled by your gameBe controlled by a NavMesh AgentSwitch between first person and third person zoomable camerasWalk, sprint, strafe, jump, crawl, crouch, prone and lie downLadder climbingJet Pack with 6 degrees of freedomShape Module with APIs for facial emotions and reactionsConfigurable third person zoomConditionally send data to your animator controller with no coding requiredBe configured and controlled via code using our API methodsInteract / push dynamic rigidbody objectsBe pushed by other objectsWalk up and down steps and slopesFootstep sounds and surface actionsAlign to ground normalReact to configurable gravityOverride configuration based on zones within scenePerform custom actions and animations based on player inputWork with your own character humanoid modelsWork with your own humanoid animationsTake input from (new or legacy) Unity Input System or RewiredDisplay information like messages or gauges in a UI for the playerLook at, touch, grab, drop, equip, socket, stash, activate, read, lay on, sit on, and/or select interactive objectsInteractive objects, including weapons and magazines, can react to custom gravityConfigure phonemes, facial emotions and reactions for blendshapesReplace animation clips at runtimePooling system for generic objectsPopup menus for interactive-enabled objectsHead, Hand, and Foot IK.Supports first-person Virtual Reality (continuous move, snap turn, teleportation and interaction)Use hand-held projectile and laser-beam weaponsCompatible with Mixamo characters and animationsCompatible with UMA charactersCompatible wtih Toon SeriesDocumented C# APIs includedWhat people are saying"This is the, in my opinion, the best First and Third Person Character Controller for Unity.""Excellent interface. Really easy to use and set up, very intuitive.""Really like this controller for my character."This asset uses demo textures and sounds under Creative Commons CCO Universal License; see Third-Party_Notices.txt file in package for details.Improvements since v1.xCustomisable ladder climbing systemSpherical gravity option for charactersDemo characters use modern Input SystemUnity 6.3+ demos default to URPCompatibility with Unity 6.4+Other compatible products by SCSM:Sci-Fi Ship ControllerSci-Fi Ship Controller 2SSC Expansion Pack 1SSC SeamlessSSC Flight VRLandscape BuilderLB SeamlessLB Enviro Pack 1Compatible Bundles AvailableLandscape Builder and Sci-Fi Ship ControllerLandscape Builder and LB Enviro Pack 1

