Sketch Recognition Input System - Turn sketches into gameplay and game mechanics instantlyEasySketch is a sketch recognition input management system that makes building any sketch-based game or app in Unity easy. It comes with two example scenes right out of the box:1. Drawing shapes -> manifesting physical objects1. A physics-based scene where drawing basic shapes manifests 3D objects. Great for physics-based puzzle games. Out of the box it includes:- Line recognition -> Lines- Square recognition -> Cube- Circle recognition -> SphereWorks in both 2D and 3D2. SketchbookA fully featured Sketchbook with several default pencils, pens, and markers, an eraser, and the ability to change stroke width, stroke color, and the canvas color. Great for any sketching or drawing tool. Use the default UI or replace with your own custom UI using the documentation and helper methods.Works on all devicesDesktop - Supports mouse inputTouchscreen (Smartphone, tablet) - Supports finger or stylus! (e.g. smartphone or iPad with Apple Pencil)Get started right awaySimply drag the EasySketchManager into your scene and pointer events will work right away!- By default, shape recognition is turned on- Adjust parameters easily in the editor- The default prefabs can be adjusted to your own in the Editor or replaced with any custom functionFull documentation available:

