AI LEVEL SCATTER - The Ultimate AI-Powered Level Design Suite for Unity
Decnet Games
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AI Level Scatter is a complete, production-grade editor utility framework that automates your level design workflows.AI-Powered Environment Generation & Intelligent Level Design Toolkit for UnityTransform environment creation workflows with a powerful editor toolkit designed for modern Unity developers.AI Level Scatter combines procedural generation, AI-assisted biome workflows, intelligent placement systems, spline decoration tools, and optimization utilities into a unified production pipeline built entirely for the Unity Editor.Create forests, ruins, roads, industrial zones, stylized landscapes, sci-fi environments, modular structures, and large-scale worlds in minutes instead of hours — while maintaining full artistic control and optimized scene performance.🌿 Core FeaturesAdvanced terrain & mesh scatteringAI-assisted biome generationInteractive SceneView paint toolsSpline-based road & path decorationSemantic environment analysisProcedural variation generationPerformance heatmap visualizationStatic mesh combining & optimizationModular layout generationInteractive AI level design assistantDeterministic generation workflowsZero runtime overhead🤖 AI Provider SupportSupports 6 major AI providers for cloud and local workflows:OpenAIClaudeGrokGoogle GeminiOpenRouterOllama (Offline Local AI)Developers can switch between cloud-based AI models or fully local offline AI pipelines depending on workflow and privacy requirements.⚙️ Procedural Scatter EngineGenerate large-scale environments using advanced procedural placement systems built for both Unity Terrains and Mesh Colliders.Control:DensitySpacingSlope filteringHeight limitsScale randomizationRotation varianceCollision handlingDeterministic seed generationPreview placement results in real-time directly inside the SceneView before applying changes.🎨 Interactive Scatter Paint SystemBlend procedural generation with manual artistic control using native SceneView painting tools.Paint, erase, and refine props directly inside the editor with:Adjustable brush radiusRandomized distributionNatural variationPlacement refinement workflowsPerfect for handcrafted pathways, foliage borders, gameplay areas, and environmental detailing.🛣️ Spline & Path Decoration ToolsQuickly decorate:RoadsPathwaysBordersFencesVegetation linesLighting systemsSupports:Left/right placementAlternating modesOffset controlsTerrain alignmentSpacing intervalsIdeal for open-world environments and modular level workflows.🔥 Density Analysis & Performance BudgetingAnalyze environment complexity directly inside the editor using:Visual Density HeatmapsPerformance Budget ValidationHardware Tier TargetingDesigned to help maintain stable performance across:MobileVRConsolePC platforms📐 Semantic Placement & Composition SystemsCreate more believable environments using intelligent placement analysis.Features include:Road avoidance detectionWall proximity filteringOpen-area analysisVisual balance checkingFocal point analysisSilhouette variation analysisHelps reduce repetitive procedural patterns and improve handcrafted visual quality.🏗️ Modular Layout BuilderGenerate modular architectural layouts using text-assisted workflows.Useful for:DungeonsInteriorsSci-fi facilitiesStylized structuresRapid environment prototypingSupports configurable prefab libraries and grid-aligned placement systems.⚡ Optimization & Mesh Combination ToolsReduce draw calls and improve rendering efficiency using integrated optimization utilities.The Static Mesh Combiner can:Merge scattered objectsPreserve materialsBake collidersReduce rendering overheadPerfect for large-scale scenes and performance-sensitive projects.💬 Interactive AI Level Design CoachAn integrated conversational assistant directly inside the Unity Editor.Provides:Placement recommendationsOptimization guidanceDensity balancing adviceBiome improvement suggestionsEnvironment workflow assistanceDesigned to assist developers during active production workflows.🎯 Perfect ForOpen-world gamesSurvival gamesHorror environmentsStylized worldsProcedural generation workflowsMobile optimization pipelinesEnvironment art productionRapid prototypingIndie & studio pipelines🧩 Technical HighlightsEditor-only architectureNon-destructive workflowsMulti-threaded processingUndo-safe operationsReal-time preview systemsTerrain & mesh supportLarge-scene optimizedZero runtime overhead📦 Important NotesEditor extension asset onlyNo runtime dependency requiredAI features may require external API keysOffline local AI supported through OllamaDesigned for Unity environment creation workflows onlyJOIN DISCORD | DOCUMENTATION | OTHER ASSETSKey Features (One or Two Words Only)Intelligent ScatteringTerrain SamplerMesh SamplerWeighted ProbabilitiesAI AssistantMulti-Provider AIOffline SupportPaint BrushSpline PlacementDensity HeatmapPerformance BudgetsLOD ScalingDynamic PreviewsSemantic TaggingAsymmetry ControlClustering BiasStyle Auditing3D ModularMesh CombinerDraw-Call OptimizationAuto-Collider BakingQuick LaunchAsynchronous ProcessingDeterministic SpawnerUndo-Safe OperationsPrefab ValidationSafe-Component GuardSelf-Healing ProfilesCustom SettingsScene CentroidingSupported Unity Versions: Unity 2021.3 LTS, 2022.3 LTS, 2023.2, and Unity 6 (or newer).Render Pipelines: Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and Built-in Render Pipeline.Supported OS: Windows, macOS, Linux (full Editor compatibility).Link to Documentation: DocumentationSupport Email: support@decnetgames.com

