
LZ 18 – Imperial German Navy Rigid Airship L 2 | PBR
Hessburg
$12.99
$20.00
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A detailed 3D model of a historic rigid airship from the World War One era — the German Zeppelin LZ 18 (Marineluftschiff L 2).The package includes separate Unity packages for Built-in, URP, and HDRP.Detailed 3D model of a historic military rigid airship from the WWI era.The Zeppelin LZ 18 (naval designation: Marineluftkreuzer L 2) was an airship of the Imperial German Navy, built in 1913. It tragically caught fire over the Berlin-Johannisthal Airfield and crashed, with no survivors.The model consists of two materials and several meshes: the main hull and parts, windows, and movable control surfaces such as elevators and rudders. The model is set up for efficient batching and can be rendered with only two pass calls when shadows are disabled.The pivots of the rotatable parts are correctly positioned, allowing for easy animation or rotation via scripting.New in 1.4: – All render pipelines (Built-in, URP, HDRP) are now provided as a Unity Package– All scripts now use the namespace Hessburg (except the PlayMaker scripts)New in 1.3:– Added packages for URP & HDRP.New in 1.2:– Added playMaker actions to rotate propellors, rudder and elevator by PlayMaker.New in 1.1:– Added exhaust particles and a simple helper script to make it easier to rotate propellors, rudder and elevator by scripting.Users tested this model successfully with VR. Works fine on mobile.Please note: None of the additional artwork (such as clouds or landscapes) shown in the video or screenshots is included in this package.This asset does not contain any scripts or solutions for moving, rotating, or steering the 3D model or camera — even if such functionality may be demonstrated in the video.PlayMaker actions are provided as a bonus, but no support is offered for PlayMaker.Textures:Each texture is 2048×2048 pixels.Includes a main albedo texture, normal map, and a combined mask map: smoothness (A), metallic (R), and ambient occlusion (G).A secondary detail albedo/decal map is used for the two large hull markings on the Zeppelin.Materials use Unity’s Standard Shader.Unity Editor Statistics (shadows off):Triangles: 20.0kVertices: 24.3kDimensions:Length: 158 metersDiameter: 16.61 meters