Stylized voxel humanoid military character with editable Unity-based animations, modular body structure, lightweight non-PBR workflow, and Mecanim-compatible humanoid rigging.Supported Render Pipelines:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)Notes:No custom shaders requiredNo PBR textures usedCompatible with Unity Mecanim humanoid systemsAnimations created directly in UnityMaterials may require minimal lighting adjustments depending on project setupA lightweight stylized voxel humanoid character designed for developers looking for a clean, optimized, and fully editable animated character for Unity projects.This asset includes 5 humanoid voxel-style military character with a modular body structure and a complete basic animation set created directly inside Unity, allowing easy modification and extension.The characters uses a lightweight non-PBR workflow with a compact 64x64 PNG texture optimized for performance across PC, mobile, and VR platforms.The rig hierarchy is organized and developer-friendly, making it easy to customize animations, replace body parts, or expand the animation system.This asset does not include a character controller or gameplay scripts.5 stylized voxel humanoid military characterHumanoid Mecanim-compatible rigModular body structureLightweight optimized geometryFully editable Unity-made animationsNon-PBR workflowOptimized for real-time projectsReady-to-use prefab includedCompatible with Built-in, URP, and HDRPOrganized hierarchy structureBeginner-friendly setupExpandable animation workflowIncluded AnimationsIdleWalkRunJumpDieAll animations are editable and can be expanded with custom animations directly inside Unity.Modular Body StructureIncluded body parts:ChestHeadRight ArmRight ForearmLeft ArmLeft ForearmRight LegRight ShinLeft LegLeft ShinOrganized humanoid hierarchy included for easy customization and animation editing.Character InformationGeometryStylized voxel meshLightweight optimized topologyGame-ready structureRig InformationHumanoid rigUnity Mecanim compatibleModular hierarchyEditable bone structureTexture InformationTexture Count:5 TextureTexture Type:Base Color / AlbedoTexture Resolution:64x64Format:PNGWorkflow:Non-PBRMaterial InformationMaterial Count:2 Materials per character10 materials in totalPer character mesh:200–400 triangles240–480 verticesIncluded Materials:Skin MaterialVolume Layer MaterialLayer InformationIncluded Layers:Skin LayerVolume LayerAnimation InformationAnimation Count:5 AnimationsAnimation Type:Unity Animation SystemEditable:YesIncluded Assets5 Character prefabHumanoid rigUnity animation clips2 optimized FBX models10 materials64x64 PNG textureInternal documentation



