This package offers fully rigged, high-performance 2D character assets optimized for Mobile, PC, and WebGL, featuring a “Single Skeleton, Multiple Skins” system and 12 animations in multiple views.The character is built using Spine Pro with modular skins and a complete animation set, allowing for flexible customization and easy integration into your project.Core Offer:Style: 3/4, Side, and Top character art styles suited for arcade, hyper-casual, and idle gamesCharacters: Includes 2 distinct skins (Adventure Boy and Army Boy)Weapons: 7+ interchangeable weapons that work across all animationsHighlights:Highly Optimized: Uses a "Single Skeleton, Multiple Skins" setup to minimize draw calls and maximize performance on all types of devicesEngine Compatible: Fully ready for Unity using Spine runtimesIncluded files: .json and .atlasIt is an easy-to-use, lightweight, and versatile system that allows customization and skin-swapping without the need to re-animate, making it ideal for fast-paced game production.License & Requirements:This package requires Spine runtime v4.2, which must be downloaded and installed separately from the official Spine website.Reselling or redistributing the asset files (modified or unmodified) is not allowed. Sharing source files outside your team or organization is also not permitted.⚠️ License Notice: Using the Spine-Unity Runtime in your project requires a valid Spine Editor license, even for playback only. Please review the Spine License carefully before use.Modifying the original files requires a Spine Pro license. For technical questions about Spine, please contact the official Spine support team.This character uses Spine's Skin and Skin Combination system, allowing dynamic swapping of equipment.Available Skins - AvatarsAdventure BoyArmy BoyAvailable Skins - ShieldsAdventure ShieldArmy ShieldAvailable Skins - WeaponsAxeBoomerangGrenadeGun PistolGun UGSpearSwordThe pack covers every essential movement for a modern game:Movement: Idle, Walk, Run, Jump, and CrouchCombat: Punch, Arc Swing (Melee), Fire (Ranged), and ThrowFeedback: Shield (Defense), Damage (Hit-stun), and Death





