Note: You need the official Substance Plugin in order to work with Unity versions above 2018
This procedural generated tiles substance can be used to generate various surfaces.
Adjustable Parameters:
-Glossiness
-Tiles_Lightness
-Tiles_Damage
-Blood_Color
-Blood_Amount
-Cracks_Amount
-Moss_Amount
-Resolution up to 2k
Outputs:
-Albedo
-Metallic with Smoothness
-Normal Map
-Height Map
-Occlusion