Features:
- Performant Behaviour Tree Engine.
- Minimalist scripting language.
- Extensible by defining custom tasks in C#.
- Realtime visualization.
- Learning examples.
- Version control friendly (BTs are texts).
- In-Inspector drag&drop editor.
- Break point debugging.
- Source code included (no dlls).
Panda BT is a script-based Behaviour Tree engine which allows the authoring of complex, scalable and reusable logics for your game. It is designed to ease up fast prototyping and iterative development.
It is delivered as a single GameObject component that displays the BT state directly within the Inspector in realtime, making the BT execution flow visible at a glance as it is running.
A BT is build by writing a BT script using a minimalist language.
A task is implemented once in C# and re-used as a building block from the BT scripts.
You have now the power of BT at your finger tips!
Documentation
Forums
About Behaviour Tree