Firebase Realtime-Database REST API Wrapper for Unity in C#
Simply wraps-up all of the basic methods in Firebase Realtime-Database REST API which is documented in https://firebase.google.com/docs/database/rest/retrieve-data/
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Firebase has released an official support for Unity. You may want to check it here first: https://firebase.google.com/docs/unity/setup. I think it's awesome as it also supports features other than RTDB. However, it seems the current version is tailored only for mobile development use (iOS / Android).
If you only need to call simple methods for Realtime-Database, especially on other platform than the supported, you could simply implement all of it with REST calls in Unity by yourself, or, you could use my implementation! I thought it could help some of you to save a lot of work, therefore I shared my work.
See more and contribute on GitHub:
https://github.com/dkrprasetya/simple-firebase-unity/
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Supports all basic methods including getting values, setting an object to a key, posting an object, and deleting a key. Adding parameters and callback features are also provided.
Notes:
1. This plugin has been tested and works like a charm on Desktop (Windows & Mac), Web, iOS, and Android. Possibly it also does work well on other platforms.
2. Token auth nor JWT generation are not yet supported.