Create audio procedurally for use in your game/app. Produce an infinite number of effects with just a few inputs.
The basic inputs for the generated audio is a volume and the frequency curve.
Types of clips that can be created are:
• Chopper Blades
• Boing!
• Fast Swish
• Boom!
• Bird Cry
• Pew!
• Thud!
• Pacm@n
• Scorched Earth (idk what this is, but it sounds cool!)
Example scene of audio that was all created in realtime with the LeanAudio editor (all the assets are included in this package).
We are just getting started exploring the endless possibilities, share your creation to help build up the library!