![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/31ca3416-8e25-4622-86b7-d2bc426ca8ba_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/fc6c54ed-7ab4-4f95-8673-ee4217633f7c_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/6bda9430-a88a-41d7-a84b-876c6997f4c2_scaled.jpg)
![](https://d2ujflorbtfzji.cloudfront.net/package-screenshot/f921e2d2-18b8-426b-9ec3-b9057c75d1fb_scaled.jpg)
This asset allows you to create a teleport system with projection plane.
Forum (to be used also for bug report)
Features:
- Works with Unity Personal/Pro
- The portals resolution it's realtime adjustable in edit/game mode
- The projection plane of portals can be viewed splitted in edit/game mode
- The projection plane support recursion (portal in portal effect)
- Works with a custom based Unity 5 first person controller
- No camera glitch/artifacts during walk between portals
- The objects that pass through the portals, are not replaced by theirs clones
- The objects with rigidbody component, can pass through the portals without physics issues
- The objects with mesh components, can pass though the portals without rendering issues
- The objects with mesh components, will be cut once passed through the portals
- Skybox of every portal can be customized for better representing the various scenario
Note: the included shader for plane projection can be edited on ShaderForge