Combo Breaker is a customizable key combo management system for Unity, allowing you to map sequences of keystrokes to custom events within your game.
Combo Breaker supports sequences of keystrokes pressed one after another, and supports the same range of input types (including joystick and mouse input) as Unity's built-in Input Manager.
Get a head start on your next project that requires key combos (fighting games, combo-related spellcasting systems, easter eggs, etc) with Combo Breaker today!
webGL demo (note that to keep load times down, unicode support has been turned off for the visualizer)