Waiting Room Foyer Environment with 81 Unique Meshes.This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.High-Fidelity Interior Environment & Prop CollectionThe Waiting Room Foyer is a comprehensive, production-ready asset collection designed for modern architectural visualization and high-end game environments. Built from the ground up to leverage the power of Unity, this pack provides a seamless workflow for artists who demand both aesthetic excellence and technical performance.[THE SPECS]70+ Curated Props: A versatile library of high-quality assets, ranging from designer furniture to nuanced environmental details.Material Workflow: Features a fully controllable, highly optimized Master Material setup. Quickly iterate on surface properties, color-ways, and texture maps across the entire scene.[INTEGRATED SCENES]This collection includes two expertly composed environments to accelerate your layout process:Demonstration Scene: A clean, organized showcase of every individual asset included in the pack.Waiting Room Scene: A fully realized, handcrafted foyer environment—lit and composed to demonstrate a final, professional production standard.[CORE FEATURES]Artistic Consistency: Every asset is hand-designed to match a unified, contemporary visual language.Smart Optimization: High-poly visuals meet low-latency performance through industry-standard optimization techniques.Plug-and-Play: Designed for immediate integration into your existing projects with minimal setup required.Production Note: This pack is built to be modular and flexible, allowing artists to kitbash the components or use the pre-built scenes as a foundational template for larger corporate or medical facilities.✨ Follow Us & Stay Connected ✨INSTAGRAM | X | YOUTUBE | ARTSTATIONFeatures:81 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations for some assetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assetsCollision: Yes, Custom collisions for complex assetsLODs: Yes, 3 LODs for complex assetsAverage Poly Count: around 1K up to 54KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Radiator, Telephone, Ticket System, Picture Frame, Scissors, Chair, Television, Exit Sign, Desk Table, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Floor, Wall, Windowed Door, Door Frame, Ceiling, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 81 Unique MeshesNumber of Materials: 44Number of Textures: 103Supported Development Platforms: All Platforms




