The 3D Navball System is a versatile Unity tool that renders a 3D orientation indicator to a UI render target. It supports custom reference transforms and bases for any flight or space context.*Works with all render pipelines**Works with all input systems**Works on Unity 2019.4 or newer*More from this publisher:Fish In VR - A complete physics driven VR fishing solution for Unity game engine.Drive In VR - A powerful VR driving system that lets you steer using a steering wheel or handle bars using your XR controllers (or hand tracking).Adaptive Hands - An easy to use tool for creating adaptive hands that conform to the world using easy-to-use visualizations and tools like hand symmetry.Damage System - An advanced damage and weapon system for your game.Chess Engine & AI - A complete multiplayer chess game that includes AI opponents. Mobile devices supported.3D Navball SystemThe 3D Navball System is a high-performance, flexible orientation tracking solution for Unity. Designed for space simulators, flight engines, and complex physics environments, it provides a high-fidelity 3D reference point that can be anchored to any transform or coordinate basis.By utilizing a dedicated render target, the system projects a seamless 3D element directly onto your UI, offering the depth of a physical instrument with the convenience of a lightweight interface component.Features📐 Adjustable basis. The math works for flat worlds or spherical bodies simply by adjusting the basis.🎯 Configurable target. Track the orientation of any Transform relative to the basis.💠 Icon Controller. Manages icons for things like 'Prograde', 'Retrograde', 'Target', etc.🛰️ Rigidbody Velocity Icon Driver. Drives an Icon Controller to manage a 'Prograde' icon showing the direction of travel of a tracked Rigidbody on the Navball.🎨 Many materials to choose from. Includes a variety of pre-configured styles to fit your project's aesthetic right out of the box.🌐 Pipeline agnostic. Uses a shaderless approach ensuring seamless compatibility across Built-in, URP, and HDRP using the automated upgrade tools in Unity.⚡ Ultra-lightweight. Optimized for performance with minimal overhead, making it suitable for both mobile and high-end PC titles.👨🏫 Great for beginners and professionals.📝 Hand written documentation and auto-generated API reference included.📧 Fast support anytime by contacting us at intuitivegamingsolutions@gmail.comLooking for a different color scheme/layout of the Navball materials? Don't hesitate to reach out, using math-driven texture generation techniques we may be able to help quickly make a custom texture that fits your projects needs.Documentation:API referenceDocumentation*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com**Supports all render pipelines.**Supports Unity 2019.4 or newer.*



