Production-ready ID-based hyperlink framework for TextMeshPro with centralized routing, URL registries, and scene-level event handling.Requires TextMeshProTMP Link Manager Pro provides a centralized, scalable hyperlink routing system for TextMeshPro.Instead of hardcoding URLs or scattering click handlers across multiple scripts, define link IDs directly inside TMP tags and route them through a single manager.Designed for production environments where maintainability and clean architecture matter.Supports:Web URL navigationScene-level UnityEventsCustom logic executionKey Features:• ID-based hyperlink routing• Centralized ScriptableObject URL registry• Scene-specific UnityEvent routing• Optional combined execution (URL + UnityEvent)• Hover color effects (mesh-level modification)• Custom inspectors• Validation utilities• Demo scenes includedExample UsageUse standard TextMeshPro link tags:Terms of ServiceRoute "tos" to:A web URLA UnityEventOr bothTechnical Details• Requires TextMeshPro• Compatible with Unity 2021 LTS and newer• Compatible with Built-in, URP, and HDRP• Supports all Unity platformsRuntime Architecture• HyperlinkManager (auto-bootstrap)• HyperlinkRegistry (ScriptableObject-based global URL registry)• SceneHyperlinkRegistry (scene-level event bindings)• TMPHyperlinkBehaviour (click + hover handling)Performance• O(1) ID lookup• No LINQ in runtime• No runtime string parsing• Mesh-level hover modification (no material duplication)I used AI to help me with testing, documentation and publishing stage.



