Create , tune or extend ragdolls, fine tune physics, and bake hit & death animations — all in one pipeline.The package is 100% code based and materials used are simple one colour basic materials - demos are created using URP but are not required to use the tools.Ragdoll Tuner Pro is a Unity Editor tool that lets you visually test, tune, and convert ragdoll physics into usable animation clips.Instead of guessing joint limits, collider sizes, or hit reactions, you can:interactively simulate physics,preview exact start poses,preview joint limit movement on single or combined axis,apply forces or impulses,and bake the result directly into animation clips.create hundreds of hit or death animations in minutes.It supports both Humanoid and Generic rigs and is designed for real production workflows — from indie games to studio pipelines. Auto-detects rig type and exports the appropiate clip type.Creature Ragdoll Builder is an advanced and fully configurable ragdoll creator designed specifically to cater for complex non-humanoid generic models but can be used for humanoid models or simple bone-chains as well. Creature Ragdoll Creator can be used to "Extend" existing humanoid or non-humanoid ragdolls e.g include wings or tails.Can be configured using a scripted object configuration file containing ignored bones, joint presets, bone mapping and many other features. Comprehensive mass distribution system can be applied on build or post build.Both tools share the same configuration object and will use the same bone mappings and joint presets.Join Discord🦴 Ragdoll Inspection & TuningPer-bone inspector with foldout sectionsCharacterJoint limits and springsVisual editing of:Rigidbody settingsColliders (Box / Capsule / Sphere)Global scale correctionSafe enable/disable of physics without breaking pose🎥 Physics TestingPreview any animation state and scrub to an exact frameOne-click ragdoll activationRestore animation cleanly after testingApply configurable hit forces and torqueOptional whole-ragdoll spin for dramatic effectsWorks in Play Mode, where Unity physics behaves correctly🎬 Animation BakingBake ragdoll motion into AnimationClipsGeneric transform curvesSupports:Humanoid muscle curveskey reductionAdjustable:durationsample ratesmoothingAuto naming with _hit / _death suffixes💥 Hit Reaction ModeRecord short hit reactionsAutomatically restore pose after impactmelee hit responsesIdeal for:damage flinchesknockbacks☠ Death Animation ModeRecord full ragdoll collapseApply impact and/or torque to any bone from any directionPerfect for procedural or physics-based death animations🦴 Creature Ragdoll BuilderCreate stable, game-ready ragdolls in seconds.FeaturesBone-based ragdoll creationPerfect for Creatures and non-humanoid rigs.Config-driven defaults (ScriptableObject based)Mass distributionAutomatic:Rigidbody creationCollider sizing (Box / Capsule / Sphere)CharacterJoint setupGlobal scale correctionHumanoid and Generic rig supportRoadmapPhase 1: Creature Builder + RagdollTuner (Available Now)Phase 2: Advanced Humanoid Ragdoll Builder + Unified Hit-React SystemPhase 3: Advanced Recovery Blending & Gameplay EnhancementsAI used for some promotional images.



