Animated procedural sky with 8 built-in palettes, live palette editor, smooth crossfade transitions, procedural clouds, stars, and sun glow. Zero textures required.A procedural sky shader for Unity's Built-in Render Pipeline. It generates a fully animated sky at runtime — no sky textures, no cubemaps, and no baking required.Simply drag the material onto a background quad or assign it as a Skybox to instantly add a dynamic sky to your scene, featuring drifting clouds, a glowing sun, atmospheric haze, and a twinkling star field.All visuals are controlled by six colors. Adjust these colors to instantly transform the entire sky — including gradients, clouds, wisps, stars, and atmosphere.Includes 8 ready-to-use color presets, along with a custom editor tool that allows you to create and save your own palettes in seconds.Includes:- 1 cloud texture- Resolution: 2048x2048- Format: PNG- Color depth: 8-bit- Transparency: YesFull inspector property reference table — every field with type, default, and descriptionComplete public API reference — Push(), ApplyPreset(), TransitionTo(), AnimateSunTo(), SkyPalette.Lerp()SkyPalette struct with a working code exampleEditor window implementation notes — the domain-reload fix, texture leak fix, EditorPrefs persistence



