Offline Unity build history with size/time tracking, comparisons, breakdowns, baselines, budgets, and JSON export.Editor‑only tool. Render pipeline independent (Built‑in / URP / HDRP).Build Metrics is an editor-only Unity tool for analyzing build size and build time locally. It writes reports to your project, stores build history on your machine, and helps you compare builds, spot regressions, and review what changed without any account or internet connection.Use cases- Track build size and build time over time- Compare builds against a pinned baseline- Set size and time budgets per platform/artifact- Review file, asset, folder, and top-asset breakdowns- Inspect detailed build steps when available- Export build records to JSON for local reviewThis package is fully local and editor-only. No build data is uploaded, and it adds no runtime components to your game.Fully offline, local-only workflowEditor-only tool with no runtime componentsLocal build history persisted in project dataBuild size and build time trackingTrend chart and build comparison viewBaselines and budgets per platform/artifactWhat Changed analysis for regressionsFile, asset, folder, and top-asset breakdownsDetailed build-step capture when availableAndroid package anatomy insightsJSON export for build records



