Scene Memory Profiler helps you understand and optimize memory usage in your Unity scenes. Designed for clarity and solo dev workflows, it makes deep diagnostics accessible and actionable.Scene Memory Profiler is a Unity Editor extension that helps developers understand memory usage across scenes with clarity and precision. Designed for solo devs and small teams, it offers a clean, customizable interface for inspecting object counts, asset references, and memory impact—without requiring deep profiling expertise.The tool is editor-only, genre-agnostic, and built to be extended. Whether you're working on a minimalist puzzle game or a sprawling RPG, Scene Memory Profiler gives you actionable insights to optimize performance and reduce bloat. Includes thoughtful documented code and override-friendly architecture to support your workflow.Scene-wide memory diagnostics with object counts and asset referencesCustomizable scan filters to target specific object types or categoriesClear, sortable UI for inspecting memory impact at a glanceEditor-only workflow—no runtime overhead or build dependenciesModular architecture designed for extension and overrideOne-click scan and refresh for rapid iterationFully commented code to support learning by readingSolo-dev friendly design with minimal setup and clean code




