Low Poly 3D Destructible Props - Furniture Pack is a complete, plug-and-play Unity asset pack designed to add highly optimized, physics-based destruction to any game environment.This package is natively configured for URP. The custom PixPal Textures shader compiles for both URP and Built-In, ensuring materials work out-of-the-box without manual conversion.HDRP is not supported.Effortless Destruction. Optimized Performance. Ready Out of the Box.Adding destructibility shouldn't mean sacrificing performance or losing days creating fractures manually. The Low Poly 3D Destructible Props - Furniture Pack provides a complete, hyper-optimized suite of breakable assets perfect for Action, Horror, and Shooter titles.Enjoy the best of both worlds : this package includes two separate workflow setups out-of-the-box. Utilize our memory-efficient "Simple" Instantiate method, or our lightning-fast "Advanced" SetActive method for maximum mobile processing limits. Whether you’re smashing through a vase or dropping a massive wooden cabinet, our scripts handle the complex physics and debris effects so you don’t have to.Key FeaturesTwo Full Systems : Choose between CPU-optimized SetActive methods or Memory-optimized Instantiate techniques directly in the inspector.Smart Interactivity : Check a box to enable destroyOnClick for fast editor testing, or let the impactThreshold automatically calculate bullet or heavy-object collision physics.Intelligent Hierarchy : Our system automatically detects and disables attached light sources (like Chandeliers or Candles) upon destruction to prevent floating point lights.High Reusability : Features 11 unique models spanning 9 distinct categories (see list below), with each category offering 5 distinct variations.Immersive Effects : Audio setup included and 3 pre-built Unity Particle Systems (Dust, Fire/Lava, Standard Explosion) attached directly to the prefabs.Asset List9 Categories (5 Variations Each) :Wooden TablesWooden ChairsWooden Cupboards/ArmoiresCeramic Vases (Blue & Purple Variants)Sofas (Red & Orange Variants)Analog ClocksCRT/Sci-Fi MonitorsCeiling ChandeliersCandles and StandsThird-Party Notices :This asset uses the PixPal Texture by Imphenzia under the Public Domain (CC0) license, and included audio files under the custom content license by Pixabay; see the Third-Party Notices.txt file in the package for full details.Materials : Extremely optimized! Uses the industry-standard 'PixPal' texture workflow. All props map to a single material batch, saving you hundreds of draw calls.Pipelines : Configured for Universal Render Pipeline (URP).Setup : True drag-and-drop. Place any prefab from the Exploded or Broken folders directly into your level. Ensure your character controller or weapons have a RigidBody to trigger impact.Number of textures: 3 (Optimized for the PixPal atlas map)Texture dimensions: 128 x 128Minimum polygon count: 9Maximum polygon count: 1,776Number of meshes/prefabs: 113 Prefabs totalRigging: No (Fully physics-driven via rigidbodies and colliders)Animation count: 0Animation type list: N/A (Motion is handled entirely by Unity's built-in physics engine)UV mapping: Yes (Custom mapped to share a single texture atlas for maximum performance)LOD information (count, number of levels): 0 LODsTypes of materials and texture maps: 4 Materials total. 1 Universal Standard/URP Material for all props (Color Atlas), and 3 VFX Materials for particle systems.I used Gemini Pro only to generate all the tooltip description of the scripts, the package documentation and all the description of the package.




