A modular, production-ready bookstore environment with realistic PBR materials and optimized assets, ideal for games, VR, cinematics, archviz, and scholarly or atmospheric library scenes.This asset pack features a modular bookstore environment designed to seamlessly complement a mall layout or function as a standalone literary space. Built with realistic PBR materials and optimized for real-time use, it’s suitable for games, VR experiences, cinematics, and architectural visualization.The space works equally well as a modern retail bookstore, a classic library, or a cozy reading café. Its layout and lighting can be configured for clean, academic presentations or pushed into more moody and atmospheric setups including vintage, suspenseful, or "dark academia" environments. All assets are built to real-world scale and designed for easy integration into production workflows.What’s IncludedA fully assembled and optimized demo scene with baked lighting and post-processing.Modular architectural elements including wall-to-wall shelving, floor units, ceilings, and specialized corner pieces.Curated sets of high-quality PBR materials shared across book stacks and furniture to maintain lower draw calls.Highly detailed book assets featuring multiple variations of spines, covers, and stacked arrangements.Custom bookstore fixtures including checkout counters, display tables, reading nooks, and promotional signage.A variety of optimized small props like stationary, ladders, lamps, and decorative items to add realism.Properly configured colliders and lightmaps for immediate real-time use.Optimized material and texture usage to balance high visual fidelity with performance in dense scenes.Number of textures - 98 textures, 36 materialsVertex count - 4 - 6330Minimum polygon count - 2Maximum polygon count - 12,652Number of meshes/prefabs - 59Texture maps - 512x512 - 2048x2048Types of materials and texture maps - PBR




