CloudPrefs offers a simple and effective way to persist the Unity PlayerPrefs on the cloud.
Using the Google Sheets for Unity technology principle, which frees Unity developers & projects from third party dependencies and credential requirements, allowing your games to have a simple yet powerful backend to store player preferences online, without end user logins or auth processes involved.
Using private Google Spreadsheets as persistence layer, results very flexible and convenient for developers and administrators, allowing to take advantage from the power for easy visualization, editing, sharing, and handling of data of the Google Drive environment.
Summary:
• Persist Unity PlayerPrefs to the Cloud.
• Fast local buffer.
• Unobtrusive: trivial changes required.
• No credentials required Unity side.
• Source code included.
• No dependencies, plain Unity API calls.
• Use private Google spreadsheets.
• Easy deployment.
• Detailed Developer Guide.
• Simple example included.
Important: As per Unity default security measures, this will not work on WebPlayer. WebGL will be supported on future versions.
Forum thread.