Advanced Development Environment (ADE) is a suite of tools designed to enhance the overall development experience by improving workflows and reducing friction when dealing with day-to-day tasks while developing your game.
The console was designed for desktop platforms. It does not work in WebGL and may not work on mobile.
Documentation
ADE Runtime Tools is a collection of profiling and productivity-boosting tools to aid in game development once your project is out of the editor. These include:
DEVELOPMENT CONSOLE
- Supports variables (both fields & properties), and commands
- Command history and auto-complete
- Permission settings
- Static and instance commands and variables
- Supports all primitive types as well as GameObject, Vector2, Vector3, and Color
- Easily add your own commands & variables with attributes (or by hand if you prefer)
- Read/write variables (and even commands) to and from a configuration file
STAT FRAMES
- Framerate Counter
- System Information (Operating System, CPU, GPU, etc.)
- Framerate Graph
CUSTOM LOGGING
- Filter by Severity and Category
- Many overloaded Log methods, including ones that allow for formatting
- Log channels to handle incoming log messages flexibly