Minimap addon for MFPS 2.0 and MFPS MobileMinimap addon for MFPS 2.0 and MFPS Mobile.This is the addon version of our UGUI Minimap asset, modified specifically for the MFPS ecosystem. The result is a feature-rich, AAA-standard system that simply works right out of the box.Why this addon is a game-changer for your workflow:Zero-Friction Integration: Put down the code editor. You won't need to manually merge scripts or untangle code logic. Our automated integration window handles the heavy lifting, just a few clicks and your minimap is integrated and fully synced with the MFPS player controller and network systems.Total Visual Control (Native UGUI): Your game has a unique identity, and your UI should reflect that. Because this system is built 100% on Unity’s native UGUI, reskinning the minimap to match your exact aesthetic, whether it's a gritty sci-fi radar or a sleek, modern military HUD, is as simple as swapping out sprites.A Complete Tactical Suite: This isn't just a basic top-down camera. It is a complete system equipped with all the tracking, zooming, and standard icon behaviors that today's shooter audiences expect.Mobile Ready: Fully optimized to run seamlessly on both desktop (MFPS 2.0) and mobile platforms (MFPS Mobile), ensuring your performance overhead stays exceptionally low.Stop wrestling with complex UI integrations. Give your players the tactical awareness they demand, and give yourself your development time back.If you are looking for a generic minimap system that can be used in any type of project, check the UGUI Minimap instead.Features:- Square and Circle Mini Map shape.- RealTime and Picture Render Mode.- Support for Build-In and Universal Render Pipelines.- Optimized for Mobile platforms.- Bake map render for performance.- NEW: Support for cluster bake render for big maps.- NEW: Navigation Path.- Fullscreen map transition.- Fullscreen map navigation and zooming.- Easy to reskin using only UGUI Images.- Compass Bar.- Border Icons.- World map point markers.- New RTS Camera Movement.- Circle Border icons.- Sector Grid.- 3D and 2D Mode.- Static or Dynamic rotation map.- Hit / Damage Effect.- World Map and Minimap- Static Map mode.- Circle Area for each icon.- Support custom map masks.- Create Waypoints / Icons easily in runtime.- 2D Example scene.- Panning Tweening.- HoofdPunt indicator.- Zoom In and Out.- In Editor documentation.- Easy to use (Drag and Drop).- Customize icon color, size, sprite, etc.- Animated Icons.- Zoom Levels.- Buttons items.- Automatic bounds calculation.- Clean code - C#.- Well commented.




