Seamless texture generator that works entirely in-editor. Mirror-symmetry ensures perfect tiling from any material. Adjust parameters live, randomize smartly, and export sprite-ready PNGs in one clickUnity 6000+ officially supported for now. Will be adding 2021, 2022, 2023 support if requested (though it should work there easily as now.)Note: URP Materials are bundled within. Stop fighting with texture seams. QuickTile Studio eliminates the tedious back-and-forth of making textures seamless in external applications. Drop in any material, tweak parameters with instant visual feedback, and export production-ready tileable textures—all without leaving Unity. How It Works QuickTile Studio uses a 2x2 mirrored quad technique that mathematically guarantees perfect edge matching. Unlike edge-blending or stamping methods that can produce artifacts, mirror-symmetry ensures pixels always align perfectly when tiled. Workflow 1. Select a material from your project or scan an entire folder 2. Adjust tiling, offset, and rotation to shape your seamless pattern 3. Randomize parameters (with optional locking to preserve values you like) 4. Preview with 0-3 tiling rings to verify seamlessness 5. Export to a sprite-ready PNG with automatic import settings Who Is This For? - 2D Game Developers creating backgrounds, terrain, or environmental textures - Indie Teams who need rapid texture iteration without dedicated artists - Level Designers building tile-based worlds - Anyone tired of Photoshop/Krita round-trips for tileable textures Customization & Flexibility - Works with any material—photorealistic, stylized, hand-painted, or procedural - Genre-agnostic: pixel art platformers, atmospheric horror, fantasy RPGs, sci-fi environments - Full source code included for advanced customization - JSON export/import preserves exact configurations for reproducible results and version control Render Pipeline Support Includes materials for both Built-in Render Pipeline and Universal Render Pipeline (URP). Simply import the included URP materials package if needed. Key Features - Guaranteed Seamless Tiling — Mirror-symmetry technique ensures mathematically perfect edge matching - Real-Time Preview — Scene view updates instantly as you adjust parameters - One-Click Export — Outputs sprite-ready PNG with automatic texture import settings (sprite type, repeat wrap, no mipmaps) - Smart Randomization — Lock specific parameters while randomizing others for targeted exploration - Preview Rings — Display 0-3 rings of tiled copies to visually verify seamlessness - Material Folder Scanning — Auto-discover and batch-process materials from any folder - JSON Configuration — Save and reload exact parameter sets for reproducible results - Dual Scanner System: - Random Sampling — Explores entire parameter space - Guided Refinement — Fine-tunes around current values - Multi-Heuristic Quality Analysis — Automated evaluation using perceptual metrics (fold variance, edge detection, mirror obviousness) - Multiple Output Sizes — 512x512, 1024x1024, or 2048x2048 Supported Formats - Input: Any Unity material - Output: PNG (sprite-configured) Requirements - Unity 6 (6000.0.23f1 or higher) - Render Pipeline: Built-in RP or URP (materials included for both) Package Contents - Runtime scripts with full source code - Editor tools and custom inspectors - 8 demo materials (photorealistic & stylized variants) - Demo scene - URP materials package - Comprehensive documentationAI was used to create the 8 included Materials for experimentation.




