Professional gradient shader toolkit with 50+ visual effects, color libraries, and runtime animation. Supports URP, HDRP, and Built-in pipelines.GradientFX Pro is a comprehensive gradient shader system for Unity that lets you create stunning visual effects using dynamic gradients, curves, and color palettes. From simple color transitions to complex effects like holographic, dissolve, plasma, aurora, and glitch everything is controlled through an intuitive editor interface with real-time preview. The toolkit is fully customizable and suitable for any genre. Use it for sci-fi UI elements, fantasy magic effects, stylized environments, neon cyberpunk visuals, mobile game interfaces, or realistic material enhancements. Every effect can be fine-tuned through the inspector or animated at runtime via the C# API. GradientFX Pro includes a built-in color library with professional Pantone, Adobe, Material Design, and Tailwind palettes over 1000 curated colors ready to use. The preset system lets you save and share material configurations across your team. All three Unity render pipelines are supported: Built-in, URP, and HDRP. The shader automatically detects your pipeline and applies the correct variant. No manual setup required just assign the material and start creating. The package includes a demo scene showcasing all effects with pre-configured materials (Aurora Borealis, Cyberpunk Neon, Galaxy, Holographic, Sunset Fire), full HTML documentation, and a runtime API for animation and dynamic control. Compatible with Unity 2022.3 LTS and newer. Full source code included. 50+ built-in visual effects: Dissolve, Hologram, Glitch, Plasma, Fire, Aurora, Portal, Lightning, Wireframe, Iridescent, and more 10+ gradient mapping modes: UV, World Position, Radial, View Angle, Height, Screen Space, Normal Direction Full URP, HDRP, and Built-in Render Pipeline support with auto-detection Professional color libraries: Pantone (Classic, Fashion, Metallic, Color of Year), Adobe Color Themes, Material Design, Tailwind Over 1000 curated colors organized by category Runtime C# API: AnimateOffset, AnimateDissolve, AnimateIntensity, PulseEmission Custom ShaderGUI with gradient editor, curve editor, and effect browser Editor Dashboard with preset management and material overview GPU Compute shader support for advanced effects Material pooling and texture caching for optimized performance Preset system for saving and sharing material configurations Demo scene with 5 showcase materials and interactive controls Full HTML documentation with setup guide and API reference PropertyBlock support for per-instance rendering without material duplication




