Generate scene infrastructure including road and walkway meshes for any location on earth, using OpenStreetMap data.This package contains a procedural mesh generator to build fully functional roads and walkways, including bridges, tunnels, roundabouts, etc. It is suitable for simulation games where you want to quickly produce multiple levels based closely on real places. The package allows you to specify a location box anywhere on earth, then build a detailed 3D model of all roads and walkways within that location box.The scene generator runs on Windows or Mac.This is a scene generator only, there is no traffic simulation included in this package, unlike the Global Roads and Traffic package from the same developer.An optional feature is that you can decorate the terrain by downloading terrain elevation and aerial image data from mapbox, if you register and create an account with them. This does not require any payment to mapbox unless you exceed their free tier. If you do not create a mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.Features of Scene GeneratorImport data from OpenStreetMap (OSM) from anywhere on earthOSM Import includes roads, walkways, building and water outlinesBuild a terrain surface with holes for tunnelsRoads fitted to terrain, terrain modified where road gradients would be excessiveAll intersections created automatically, including roundabouts, at-grade (single-level) and grade-separated (multi-level)Sidewalks, footpaths and pedestrian crossings createdSystem RequirementsScene generator runs in Unity Editor on Windows or MacAn internet connection is required to download OSM and terrain data. No connection is required once data is downloaded and scene built.Optional Terrain and Aerial Images from MapboxFor maximum clarity: a MapBox account is not required to run this package. You can choose to enable this feature if you want to create a terrain based on satellite elevation data, textured with an aerial image.If you decide to use this option to decorate the terrain, you will probably not incur any charges. At the date of this release, there is a generous free tier, a charge would be incurred only if you exceed this free tier.If you do not register a Mapbox account, the only difference you will see is that the underlying terrain will be flat, and will be rendered with a plain texture of your choice.Package Dependencies[Unity Registry] uGUI (Unity UI)[Unity Registry] (New) Input System




